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Video Game Protection In Mexican Law
  • Uhthoff Gómez Vega & Uhthoff SC
  • Mexico
  • October 15 2018

From being computer programs based on repetitive patterns, to be nowadays the complex fully interactive digital platforms using artificial

Germany: Warning letters to two mobile game developers for in-app purchases
  • Baker McKenzie
  • Germany
  • October 10 2018

The “Market Guardian Experts” organization (Marktwächter) of the Consumer Protection Association Rhineland-Palatinate (“CPA RP”) announced that it has

Loot boxes in Belgium: Reports on criminal prosecution - but what does this mean?
  • Baker McKenzie
  • Belgium
  • September 12 2018

In April this year, the Belgian Gaming Commission ("BGC") announced the outcome of its investigation on loot boxes against three major companies from

PSN Terms of Service: German consumer association sends warning letter; indirectly warns other gaming companies
  • Baker McKenzie
  • Germany
  • September 5 2018

September 5, 2018. The German consumer association North Rhine-Westphalia (Verbraucherzentrale NRW) announced that it considers numerous terms of

Unikrn eSport platform sued and German restrictions in videogames
  • DLA Piper
  • USA
  • August 31 2018

This article brings news on investors’ claim against the eSports platform Unikrn and changes on German Nazi symbols’ restrictions in videogames

Rules of the game (part 1): Copyright protection of video games in Canada
  • Gowling WLG
  • Canada
  • August 20 2018

The video game industry is highly competitive. As the barrier to entry for developers has been lowered, the number of competing products in the market

Gambling Law and Regulation Newsletter - August 2018
  • Addisons
  • Australia
  • August 10 2018

The decision of the United States Supreme Court in Murphy v National Collegiate Athletic Association has opened the door for each state of the USA to

Game-changer: German USK allows games with swastikas for classification
  • Baker McKenzie
  • Germany
  • August 9 2018

One minute ago, at 11 am CET on August 8, 2018, the German classification board (“USK”) announced that it will from now on accept applications for the

Are Loot Boxes Gambling? The War over Loot Boxes Continues - Australia Joins the Battlefield
  • Addisons
  • Australia
  • July 23 2018

The Australian Senate has joined the international battlefield over whether “loot boxes” in video games constitutes gambling. On 28 June 2018

We Happy Few: An example for appealing Australian classification decisions
  • Baker McKenzie
  • Australia
  • July 10 2018

Australia is one of the few countries where video games are still regularly refused classification (“RC”), even after the R18 rating was finally