We use cookies to customise content for your subscription and for analytics.
If you continue to browse Lexology, we will assume that you are happy to receive all our cookies. For further information please read our Cookie Policy.

Search results

Order by: most recent most popular relevance



Results:1-10 of 502

Loot boxes in Belgium: Reports on criminal prosecution - but what does this mean?
  • Baker McKenzie
  • Belgium
  • September 12 2018

In April this year, the Belgian Gaming Commission ("BGC") announced the outcome of its investigation on loot boxes against three major companies from


PSN Terms of Service: German consumer association sends warning letter; indirectly warns other gaming companies
  • Baker McKenzie
  • Germany
  • September 5 2018

September 5, 2018. The German consumer association North Rhine-Westphalia (Verbraucherzentrale NRW) announced that it considers numerous terms of


Unikrn eSport platform sued and German restrictions in videogames
  • DLA Piper
  • USA
  • August 31 2018

This article brings news on investors’ claim against the eSports platform Unikrn and changes on German Nazi symbols’ restrictions in videogames


Rules of the game (part 1): Copyright protection of video games in Canada
  • Gowling WLG
  • Canada
  • August 20 2018

The video game industry is highly competitive. As the barrier to entry for developers has been lowered, the number of competing products in the market


Gambling Law and Regulation Newsletter - August 2018
  • Addisons
  • Australia
  • August 10 2018

The decision of the United States Supreme Court in Murphy v National Collegiate Athletic Association has opened the door for each state of the USA to


Game-changer: German USK allows games with swastikas for classification
  • Baker McKenzie
  • Germany
  • August 9 2018

One minute ago, at 11 am CET on August 8, 2018, the German classification board (“USK”) announced that it will from now on accept applications for the


Are Loot Boxes Gambling? The War over Loot Boxes Continues - Australia Joins the Battlefield
  • Addisons
  • Australia
  • July 23 2018

The Australian Senate has joined the international battlefield over whether “loot boxes” in video games constitutes gambling. On 28 June 2018


We Happy Few: An example for appealing Australian classification decisions
  • Baker McKenzie
  • Australia
  • July 10 2018

Australia is one of the few countries where video games are still regularly refused classification (“RC”), even after the R18 rating was finally


French gambling regulator releases its position on Loot Boxes
  • Baker McKenzie
  • France
  • June 29 2018

Since the loot box debate peaked again in April 2018 with regulatory enforcement action being announced or taken in South Korea, Belgium and the


German Attorney General: Video game with Swastika does not violate the law; constitutes art
  • Baker McKenzie
  • Germany
  • May 8 2018

On April 30, 2018, the Attorney General Stuttgart decided that a video game which was reported to his office for an alleged violation of the German